When the text gets tweened it has a weird stuttery or twitching effect to it (if you look very closely)
Is there any possible way to fix this?
Script:
while true do
if game.Workspace.severethunderstormwatch.Value == true then
local pos = script.Parent.alert.Position
script.Parent.TextLabel.Text = " "
script.Parent.randomtext.Disabled = true
script.Parent.alert.Text = "SEVERE THUNDERSTORM WATCH IN EFFECT AT " ..game.Workspace.time.Value.. "FOR THE FOLLOWING COUNTIES: Dallas County"
script.Parent.alert:TweenPosition(UDim2.new(-1.6,0,0,0), "In", "Linear", 16)
wait(16)
script.Parent.alert:TweenPosition(pos, "In", "Linear", 0)
script.Parent.randomtext.Disabled = false
wait(0.1)
end

3 comments
You have missed the end at the end of the script.
its because you never broke or set the condition to false, so it tweens the GUI every 0.1 seconds constantly; making that effect
If you’ve going to Index the Scripts Parent so much, make a Variable