Usually I don't have a problem with MoveTo, but as I try to move a model in this script it flickers from side to side, which ruins the entire effect. Is there any other way to move the model, or is there a mistake I'm making which is screwing up MoveTo?
local xpos = Workspace.Model.Base.Position.x
wait(3)
delay(0,function()
for i = Workspace.Door1.Position.X, Workspace.Door1.Position.X - Workspace.Model.Base.Size.X/2, -0.2 do
Workspace.Door1.Position = Vector3.new(i, Workspace.Door1.Position.Y, Workspace.Door1.Position.Z)
wait()
end
end)
delay(0,function()
for i = Workspace.Door2.Position.X, Workspace.Door2.Position.X + Workspace.Model.Base.Size.X/2, 0.2 do
Workspace.Door2.Position = Vector3.new(i, Workspace.Door2.Position.Y, Workspace.Door2.Position.Z)
wait()
end
end)
for i = Workspace.Model.Base.Position.Y, Workspace.Door1.Position.Y, 0.1 do
Workspace.Model:MoveTo(Vector3.new(xpos, i, Workspace.Model.Base.Position.Z))
wait()
end

1 comment
I'm not sure what is wrong with it two, but as the map moves upwards it moves really quickly from side to side. You can see it in my place #17