Greetings, I am currently scripting a script in when a part is touched, a tool respawns. After the tool is spawned, it should move to a specific area in the map. However, I get this error: http://prntscr.com/lz0rrp
script.Parent.Touched:connect(function()
local model = game.ReplicatedStorage.Football:Clone()
model.Parent = game.Workspace
local handle = model:WaitForChild("Handle")
handle.CFrame = CFrame.new(99, 4.9, 9.3)
end)
Can someone help me with my code please?

3 comments
i dont see anything wrong with your code, other than the fact that
:connect()is deprecated and should be:Connect(). thats just a warning, and it says the parent is still workspace, so i dont really see the issue. additionally, if you have any welds in this tool, they will be broken by line 5I got the same error before too, i think it happens when you try to change the parent of something too fast after it's parent just got changed
Maybe your character stood where the tool spawned so when the tool was added to workspace it instantly parented to the player, just a guess, i have a feeling that isnt the problem