C = game.Workspace:GetChildren()
for i = 1,#C do
if C[i]:FindFirstChild("Humanoid") and C[i].Name ~= character.Name then
if C[i].Humanoid.Health ~= 0 then
if C[i]:FindFirstChild("Torso") then
if (C[i].Torso.Position - character.Chest.Position).Magnitude <=400 then
character.Humanoid:MoveTo(C[i].Torso.Position)
end
i have a script set up that detects players when they are nearby. here is the script
how can i make it so the npc turns slower?

2 comments
post. the. script.
Need a little more context to help. Post the scipt