I am making a tool shoot something and its not facong the way i want it to from every angle cause its cloned. Is there a way to to fix this and make it shoot the way i want it to?
script:
local Tool = script.Parent
Tool.RemoteEvent.OnServerEvent:Connect(function(Player, Debounce)
local Character = Player.Character
Debounce = true
local GetSugaTensho = game.Workspace["Getsuga tensho"]:Clone()
GetSugaTensho.CFrame = Tool.Handle.CFrame
GetSugaTensho.Anchored = false
GetSugaTensho.CanCollide = false
local Bv = Instance.new("BodyVelocity")
Bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
Bv.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 50
Bv.Parent = GetSugaTensho
end)

2 comments
help
use the CFrame constructor; CFrame.new(Vector3 pos, Vector3 lookAt)