I've tried so long and I just can't seem to make it work. I need it to sin 30 degrees one way, come back, than 30 degrees the other way. but it cant be fast probably like 2 studs a second if possible, thanks!
COMMUNITY QUESTION
I need to rotate a model based on a primary part?
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4 comments
You want it to tween smoothly?
Post what you've tried so far
^ Agreed.
I'm pretty sure you can lerp the model with math.Angles, which uses radians, also, wym by "sin 30 degrees" because sin of 30 degrees is just 0.5, which isnt in radians nor degrees