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How would I put the player into a marble, like Super Blocky Ball does?

I'm not requesting code, just a place to get directed or an explanation on what's required would be good enough.

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Yeah, I was about to ask this but too afraid people are gonna mass flag my post. Thanks!

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✓ Accepted answer

To start, when the player is in the ball, you'll need to turn the PlatformStand bool to true in the humanoid. Then, you will need to weld a large ball onto (preferably) their HumanoidRootPart. For the movement , you should look up some basic tutorials an custom movement. I'm sure you can figure that part out. :)

-Crystal

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