Hello!
I am making a realistic plane system. How do I calculate min. required force to lift parts in a model?
Hello!
I am making a realistic plane system. How do I calculate min. required force to lift parts in a model?
Since you haven't attempted it on your own, I'm only going to give you the theory on how to do it in steps:
1 Calculate total mass of the plane
2 create a body force or you might already have one in your plane
3 set the force of the bodyForce so that everything is 0, except for the Y value which should be the totalMass * workspace.Gravity
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2 comments
i figured it out already but thanks
I mean I did answer that a few days ago, but I guess this will help people who might google search this