Alright, this is going to be hard to explain. I'm using Finobe and I have a screen where you customize your character before your character even spawns in. So, I cannot use a tool to get the mouse. In 2012, Player:GetMouse() doesn't work. Does anyone here know how to get the mouse in 2012?
COMMUNITY QUESTION
How would I go about getting the mouse before the character has loaded in 2012 roblox?
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Player:Get2012Mouse();
same
Have you tried reading the API for finobe.
By the way hopperbins are ancient and I think they pass the player's mouse when they are Activated / MouseButton1Down.
http://wiki.roblox.com/index.php?title=HopperBins