Alright, this is going to be hard to explain. I'm using Finobe and I have a screen where you customize your character before your character even spawns in. So, I cannot use a tool to get the mouse. In 2012, Player:GetMouse() doesn't work. Does anyone here know how to get the mouse in 2012?

5 comments

4

Player:Get2012Mouse();

0

same

0

Have you tried reading the API for finobe.

1

By the way hopperbins are ancient and I think they pass the player's mouse when they are Activated / MouseButton1Down.