local player = game.Players.LocalPlayer 
local mouse = player:GetMouse()
local hum = player.Character.Humanoid
local attack = true
script.Parent.Activated:Connect(function()
local rpick = math.random(0,3)
    local hopethisworks = player.Character.Humanoid:LoadAnimation(script.Parent.Animation1 or script.Parent.Animation2 )  
hopethisworks.Priority = Enum.AnimationPriority.Action 
hopethisworks:Play() 


script.Parent.Handle.Touched:Connect(function(hit)
	
	local player = game.Players.LocalPlayer
	
local handle = script.Parent.Handle



local hum = hit.Parent:FindFirstChild("Humanoid")
if hum and attack == true then
	hum:TakeDamage(12)
	attack = false
end

	
end)
wait(1)
 attack = true
end)