game:GetService("ReplicatedStorage").Novus_Remotes.RemoteEvent.OnServerEvent:Connect(function(Player, Command, ValueOne, ValueTwo, KeyOne) end)
If I fire the remote, it automatically gets the player. Now let's say I fire with Value One and KeyOne. Will these arguments automatically go to Command and ValueOne?
If you don't understand, do I have to fire all the arguments to prevent errors? I can't explain this better.
You're essentially saying "Which order would these arguments passed by a Remote lay out?" if I'm not correct. They will not. If the Remote if Fired ClientSide, it'll automatically pass the LocalPlayer, make sure you are indexing the Player first, as it'll fall under the variablename you Give it. the other variables given will be passed in the Order you sent them as, so no, ValueOne and KeyOne won't replace positions with the other values, unless those were the values passed
Apologies if this is hard to understand