When I use tween service to grow this part, it grows backwards as well as forwards. I only want it to grow forward, to make it look like the player's arm is expanding. I've tried tweening CFrame and Position but it makes it glitch and wont move it back correctly. Here is an example
Here is the script that I use to tween the part:
local tweenService = game:GetService("TweenService")
local Slasher = script.Parent
local pilInfo = TweenInfo.new(1, Enum.EasingStyle.Quint, Enum.EasingDirection.Out, 0, false, 0)
local pilProperties = {Size = Vector3.new(1, 50, 1); Transparency = 0--[[;CFrame = Slasher.CFrame*CFrame.new(0,0,-5)]]}
local pillarTween = tweenService:Create(Slasher, pilInfo, pilProperties)
pillarTween:Play()
wait(0.6)
script.Parent:Destroy()

1 comment
you should make it change the position while the size grows