I'm trying to make a death screen GUI right now. But, I want to make the GUI tween instead of the GUI instantly dissapearing from the screen. So I tried it and it works! but there's only 1 problem, when the GUI is about to tween out, the player already respawned and the GUI didn't have a chance to tween for it last time. So, can anybody try to help me make the GUI stay even if the player has spawned yet?
game.Players.CharacterAutoLoads = false
game.Players.LocalPlayer.Character:WaitForChild('Humanoid').Died:connect(function()
text:TweenPosition(UDim2.new(0,0,0,0), 'Out', 'Quad', 1)
wait(4)
game.Players.CharacterAutoLoads = true
text:TweenPosition(UDim2.new(0,0,0,502), 'Out', 'Quad', 1)
end)

3 comments
In the Gui
Woah! I didn't even know that existed. Thank you so much! :)
np :))