I understand that there are data store and things but I'm not understanding completely. When you do the point system in the corner, it shows on the leaderboard. How do I make values save without them appearing in the corner?
--Examples of what I'm trying to do
*Make a GUI that lets you decide how your gun looks *Something that remembers what gun picks you chose so when you rejoin you don't have to re-pick them *Things bout in the shop
Thanks!
Right now your points are a parent of the "leaderstats". Make a diffrent folder name it for example "statistic" and make a new value in there and just parent it with the new folder. Then use datastore to save that value. It wont be displayed in the leaderboard and will be hidden.
If you want some code examples answer me. or if this helped you then accept my answer!
SECOND ANSWER:
So this would be a value that you save without it showing on the leaderboard
In a normal script
local function onPlayerJoin(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "Stats" leaderstats.Parent = player local stamina = Instance.new("IntValue") stamina.Name = "Stamina" stamina.Value = 100 stamina.Parent = leaderstats end game.Players.PlayerAdded:Connect(onPlayerJoin)
This would function the same as normal leaderstats but its not parented to "leaderstats", instead I made a new folder called "Stats" which doesnt show the elements inside on the top right corner (I think its ugly uhh). If you know how to make Data saving etc. then you should be good to go :)) If not, here is a link that might help you https://developer.roblox.com/articles/Data-store