As the title says I'm trying to use a require() script in a model for my game, however, the require only seems to work when I put the script directly in game.Workspace. Is this normal?

3 comments

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Your script probably refers to the model with script.Parent somewhere. check your output for errors when you place the script somewhere else.

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I receive no error output when the script is in the model, neither when I place the script in the Workspace.

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Let me clarify - I'm trying to call a published Module, yes the ModuleScript is Named MainModule.