I'm building a thing where I need to get a player's name when they collide with a brick. I've tried many things but it does not work.
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How can I get a player's name on a surface GUI textlabel when touching a brick?
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✓ Accepted answer
Whenever something touches connected to a Touched event, it fires the object of the toucher, this means you can get it's parent. That means you can .Parent until you get to the root then use .Name to access the name of the toucher then set the text label to that name.
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just because you know the answer doesnt mean you should neccesarily give it.
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this sounds suspiciously like a request. please post some code.