Hello, I really need help. I really want to know how to make a GUI show up to all the players at the same time. The script is a normal script and it is located in server script.
Here are the details: The Code:
local startGui = game.ServerStorage.StartingGui
local doomGui = game.ServerStorage.DoomMessageGui
while true do
wait(60)
for i, v in pairs(game.Players:GetPlayers()) do
if v:FindFirstChild("PlayerGui") then -- Check for PlayerGui
local startGuiClone = startGui:Clone()
startGuiClone.Parent = v.PlayerGui
wait(1)
startGuiClone.Frame.Timer.Text = "[9]"
wait(1)
startGuiClone.Frame.Timer.Text = "[8]"
wait(1)
startGuiClone.Frame.Timer.Text = "[7]"
wait(1)
startGuiClone.Frame.Timer.Text = "[6]"
wait(1)
startGuiClone.Frame.Timer.Text = "[5]"
wait(1)
startGuiClone.Frame.Timer.Text = "[4]"
wait(1)
startGuiClone.Frame.Timer.Text = "[3]"
wait(1)
startGuiClone.Frame.Timer.Text = "[2]"
wait(1)
startGuiClone.Frame.Timer.Text = "[1]"
wait(1)
startGuiClone.Frame.Timer.Text = "[0]"
wait(1)
startGuiClone:Destroy()
game.Workspace[v.Name].HumanoidRootPart.CFrame = CFrame.new(game.Workspace.DoomBuilding.TeleportPosition.Position)
wait(5)
local doomGuiClone = doomGui:Clone()
doomGuiClone.Parent = v.PlayerGui
wait(1)
doomGuiClone.Text.Text = "Ready"
wait(1)
doomGuiClone.Text.Text = "Avoid your Doom!"
wait(1)
doomGuiClone:Destroy()
game.Workspace.DoomBuilding.DoomFloor.CanCollide = false
game.Workspace.DoomBuilding.DoomFloor.Transparency = 1
wait(10)
game.Workspace[v.Name].HumanoidRootPart.CFrame = CFrame.new(game.Workspace.DoomBuilding.SpectatorArea.EndTeleportArea.Position)
game.Workspace.DoomBuilding.DoomFloor.CanCollide = true
game.Workspace.DoomBuilding.DoomFloor.Transparency = 0
end
end
end
The Output: There was no output
Any help would be appreciated

2 comments
is this a server or local script and where is it located in
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