Hey, I was wondering if a local script created Integer Values for a local player, then an a non-local script have access to those Integer Values?
COMMUNITY QUESTION
Can a non-local script interact with a local script?
1 answer
If FilteringEnabled is off, then yes, under most conditions (Local parts being the exception).
If FilteringEnabled is on (which is the general recommendation from a security standpoint), LocalScript's cannot produce any instances which a global script can read.
Any communication then must be done using **BindableFunction**s and similar objects. These let you build functions which normal Script objects run, but that LocalScripts can call to safely perform actions.
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