NewGrip = Character.Head.CFrame
Tool.Grip = NewGrip:ToObjectSpace(RArm.CFrame * RGrip.C0)

I tried this, but every time the grip changes and doesn't stay in the head's cframe

heeelp plsss

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RArm = Right Arm, RGrip = ["Right Arm"].RightGrip (it's a weld)