player.Torso.CFrame = CFrame.new(Vector3.new(233.307, 2.901, 11.989))
this is my code^ and it doesnt work :?
local part = script.Parent
local Numbers = game.ReplicatedStorage.Selected
function onTouch(part)
if part.Name == 'Ball' then
game.ReplicatedStorage.Points.Red.Value = game.ReplicatedStorage.Points.Red.Value + 1
wait()
part.Anchored = true
part.Position = game.Workspace.Spawn.Position
local car1 = game.Workspace.RCar1
local car2 = game.Workspace.RCar2
local car3 = game.Workspace.RCar3
local car4 = game.Workspace.BCar1
local car5 = game.workspace.BCar2
local car6 = game.Workspace.BCar3
print("gay")
car1:MoveTo(game.Workspace.Cspawn.one.Position)
car2:MoveTo(game.Workspace.Cspawn.two.Position)
car3:MoveTo(game.Workspace.Cspawn.three.Position)
car4:MoveTo(game.Workspace.Cspawn.four.Position)
car5:MoveTo(game.Workspace.Cspawn.five.Position)
car6:MoveTo(game.Workspace.Cspawn.six.Position)
for i, no in pairs(Numbers:GetChildren()) do
local player = game.Workspace:FindFirstChild(no.Value)
local pos = game.Workspace.Cspawn:FindFirstChild(no.Name)
player.Torso.CFrame = CFrame.new((pos.Position))
print("ok")
wait(1)
part.Anchored = false
end
end
end
part.Touched:Connect(onTouch)
extrra info

5 comments
Do you want to teleport all players, or only one of them.
one
Brick touch?
What do you want make?
player.Torso.CFrame = pos.CFrame