I tried doing this but it doesn't seem to fire (ever). Thanks.
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
repeat wait() until character
for i,v in pairs(character:GetChildren()) do
if v:IsA("Shirt")
or v:IsA("Hat")
or v:IsA("ShirtGraphic")
or v:IsA("Pants")
then
v:Destroy()
end
end
end)
end)
