repeat wait()
until game.Players.NumPlayers >= 2 wait(10)
local Officer = game.ReplicatedStorage.Characters.Officer:GetChildren()
local Cops = {Officer}
local SelcCop = nil
function CopSelect()
for i, v in pairs(Cops) do
if game.Players.NumPlayers >= 2 and game.Players.NumPlayers <= 12 then
SelcCop = game.Players:GetChildren()[math.random(1, game.Players.NumPlayers)]
for _,l in pairs(SelcCop:GetChildren()) do
if l:IsA("CharacterAppearance") then
l:Destroy()
end
end
end
--if SelcCop ~= nil then
--end
end
end
CopSelect()
I'm trying to get it to select the 2 players as cops, but it will never run.

1 comment
Also, there is nothing in output when i go to test it.