I'm making a remoteevent with this script and idk why it doesn't works, please help me
--This is a Script
local Event = game.ReplicatedStorage:WaitForChild("RedWin")
local Humanoid = script.Parent:WaitForChild("Humanoid")
Humanoid.Died:Connect(function()
print("hi")
Event:FireServer()
end)

4 comments
Try to kill the "npc" with server. not take damage with client. only server.
try adding parameters? and change it to FireClient()??? ^_^
RemoteEvents can only be fired to the server when it's in a LocalScript.
Are you keeping this script in StarterCharacterScripts?