Well.. I am working on a type of sandbox game. Let's say I want to save a part's position. I can't just save where it's located because if the player rejoins and has a new baseplate location. The part will then spawn some where else. I need it to spawn on the player's baseplate.
How would I perform this? I am not asking for the script, it'd be helpful if you provide an idea or a piece of code.

6 comments
edited for clarity
So I'd have to do game.Workspace.Part.CFrame:ToObjectSpace(Baseplate.CFrame)
yep, that'd be reasonable.
Do you have discord? I'm so confused.
Yep. I'll PM it to you on roblox.
My account is ActiveMiner. This is my old scriptinghelpers account.