I am building a rocket using the DestroyJointRadiusPercent feature and the updated physics engine. I cannot get the textbutton to trigger the loop for the explosions that I have set inside the parts to make the rocket actually propel itself.
COMMUNITY QUESTION
Issue with firing an explosion with DestroyJointRadiusPercent of 0 in a loop from a GUI?
1 answer
Can we see your code please?
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1 comment
I should mention that it says that the event is disconnected because of an exception.