I asked this recently and got an answer, but now I don't think it works as it should. What I want it to do is select a random player and sets a value inside 'Settings' to true. This is what I got but whenever I test it, it only picks the first person to join the server repeatedly
plrs = game.Players
p = plrs:GetChildren()
for i = 1,#p do
b = math.random(1,i)
p[b].Settings.Tagger.Value = true
end

1 comment
Plr = Plrs[random(1, #Plrs)]?