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COMMUNITY QUESTION

this gui does not fill my whole screen, please help!!!?

So I need a gui that fits my whole screen, so I googled how to do it and I got the results to use:

script.Parent.Size = UDim2.new(1,0,1,0)

But that doesn't even work. Here is how it looks ingame:

https://gyazo.com/5f251adad4efe375cf4c4e8d9dc26d15

It just takes up 1/4 of the screen, not all of it.

How do I make it take up the whole screen? Please help!!!

2 comments

0

Are you sure Position of the Frame is at 0 for all?

0

Did try setting the size in Studio properties, and not through code?

2 answers

Well I had a problem with that too. It's the Roblox problem. Also if you test the game on PC it will look like that, but if you test it in mobiles you can't even see it. In this new Aquaman event the inventory isn't made really good, so you have to always test it in game...

1 comment

0

This could have been a comment.

Click on the frame, go down to properties and set the size to {1,0,1,0}. That should fill the whole screen

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