This might be a stupid question, but I've only just started scripting, and really need this for something I'm working on. If someone could please share with me how I could make a cylinder follow the mouse, whilst still being anchored, that would be great. I've tried to search this question up on Youtube, but nothing came up ;c. Hopefully someone can help me.
Thanks!

1 comment
Roblox has a ray for that task. https://developer.roblox.com/api-reference/property/Mouse/UnitRay