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COMMUNITY QUESTION

How much lag would there be if I made a exact replica of the united states?

like every single thing in the united states including plants and everything buildings, airports roads ? and is it possible to do so?

4 comments

0

Depends on how much detail you'll put on it

0

no its not possible

0

well mobile players would instantly crash or lag extremely bad pc players will lag badly so basically expect gaming computer players and xbox players to play your game

0

Wow, you must be some type of savant. I give you kudos for proposing such an idea, but the hard part is delivering, I suppose that it would be possible, but you'd probably have to span it over hundreds, and hundreds of games. Good luck.

1 answer

This is possible, but you would need to set workspace.StreamingEnabled to true, otherwise you would instantly crash.

StreamingEnabled is a special property of Workspace that allows for parts to be unloaded from memory, which makes it great for large maps. The only downside, however, is that some essential parts may not exist on the client, making scripting a slightly bigger challenge. Luckily we have WaitForChild and FindFirstChild in the event of that.


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