I have a Nexus model that has health while it is in ReplicatedStorage. But after being cloned to Workspace, the Nexus has 0 health.
When it has just a Head part, it has health.
But upon adding a Torso part, it has 0 health.
Is there something wrong with my script?
local nexus = game.ReplicatedStorage.Nexus
local currentRound = 1
function spawnNexus()
newNexus = nexus:Clone()
newNexus:makeJoints()
newNexus.Parent = game.Workspace
newNexus.Humanoid.Health = (currentRound * 70) + 30
newNexus.Humanoid.MaxHealth = newNexus.Humanoid.Health
newNexus:makeJoints()
newNexus:makeJoints()
print(newNexus.Humanoid.Health)
print(newNexus.Humanoid.MaxHealth)
end
wait(10)
spawnNexus()
Image of Nexus after spawn w/ Torso part

1 comment
It's not a bug. I fixed it once with an actual model that looked like a Player, but for some reason it won't work with this one.