So I've working on a battleship, and the hull keeps receiving damage instead of the turrets. I've searched for how to use explosion.hit but found nothing
COMMUNITY QUESTION
How can I make an explosion that damages ONLY one model inside a parent model?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Maybe because your script that handles the damage doesn't affect the turrets, Explosion.Hit:Connect() should be fine