Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

how do I make my cloned object spawn in a specific position?

while true do
	game.Workspace.ChickenNugget:Clone().Parent = game.Workspace
	wait(0.7)
end

1 comment

0

game.Workspace.ChickenNugget.Position = Vector3.new(x, y, z) lol

2 answers

✓ Accepted answer

For first, create a variable to clone.

And set the position with variable.Position = Vector3.new(x,y,z)

Here is the script:

while true do
    local brick = game.Workspace.ChickenNugget:Clone()
    brick.Parent = game.Workspace
    brick.Position = Vector3.new(0,0,0) -- Put the position.
    -- for set model position you can use brick:SetPrimaryPartCFrame(CFrame.new(0,0,0))
    wait(0.7)
end

-- yHasteeD --

Hope it helped :)

5 comments

0

Thanks

0

How could I make the cloned parts get deleted after a certain amount of time?

1

you can use Debris. for this create another question.

0

jalbreak use :Destroy() after your brick to destroy it

1

The debris is better. you can see here: https://developer.roblox.com/api-reference/class/Debris

Try doing this:

while true do
	local ChickenNuggetClone =  game.Workspace.ChickenNugget:Clone().Parent = 				 
         ChickenNuggetClone.Position.CFrame = CFrame.new(0,0,0) -- Put the position of the chicken nugget here
	

	wait(1)
end

This discussion is preserved as it was. New answers, comments, and votes are closed.