game.Players.PlayerAdded:Connect(function (player)
local rs = game.ReplicatedStorage
local basic = rs.Scythe
local aprentice = rs.AprenticeScythe
local magma = rs.MagmaScythe
local itemsfolder = player:WaitForChild("items")
local item = itemsfolder:WaitForChild("Item")
if item.Value == "Basic" then
print("weapon cloned")
local scythe = basic:Clone()
scythe.Parent = player.Backpack
end
end)
i want it to check a datastore value from my player, that says what kind of item they left off with, in this case im just having it be a basic item for now.
i want it to clone the "scythe" tool into their backpack but it wont do it
this script is located in workspace.

2 comments
It could also appear in starterpack, I forgot how it works.
Format?