So i included two features, a double jump and a part that appears welded onto my character when i press X. The part is suppose to disappear after 2 seconds because i added a Destroy() at the end. Both my double jump and the part that appears on my character have an animation and i noticed that when i press X in the middle of my double jump animation, the part which was suppose to disappear after 2 seconds doesn't. Normally the part would disappear but it doesn't when i do it in the middle of my double jump animation so i'm wondering if the two animations overlapping could've caused this and yes i did set both animations to action.

1 comment

0

How are you calling upon the part to delete it? If it's meant to delete itself after a certain amount of time, you could potentially use the debris service.