script.Parent.Touched:Connect(function(hit)
local find = hit.Parent:FindFirstChild("Humanoid")
if find then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
local findS = player.Backpack:FindFirstChild("Rocket")
if not findS then -- Or you can use if findS == nil then
local sword = game.Lighting.Rocket,Dynamite,Bomb:Clone()
sword.Parent = player.Backpack
end
else -- Use else, not use if not find then
print('no humanoid')
end
end)
I want to put more than one weapon into this script so when the player touches the brick they'll get more than one weapon. Also, this is my script I did not copy it nor stole it. So stop saying I stole it. Thanks!

1 comment
You literally took this from yHasteeD?????