I'm trying to tween a part that moves towards a position whilst looking at the object, but when I try to tween the part's CFrame with a lookat position (e.g cframe = cframe.new(part.position, part.position)) it glitches out and the part goes to infinity distance. Any way I can fix this?

4 comments

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Maybe use lerp (linear interpolation)

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I think the lack of responses on this question is perhaps due to misinterpretations of the problem. Can you provide some screenshots and some more code to help illustrate it?

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use BodyGyro. Something like : CFrame.new(gyro.Parent.Position, targetPosition)