I'm trying to tween a part that moves towards a position whilst looking at the object, but when I try to tween the part's CFrame with a lookat position (e.g cframe = cframe.new(part.position, part.position)) it glitches out and the part goes to infinity distance. Any way I can fix this?
COMMUNITY QUESTION
Tweening CFrame with lookat position?
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4 comments
Maybe use lerp (linear interpolation)
cf:Lerp(goal, alpha) https://developer.roblox.com/articles/Lerp
I think the lack of responses on this question is perhaps due to misinterpretations of the problem. Can you provide some screenshots and some more code to help illustrate it?
use BodyGyro. Something like :
CFrame.new(gyro.Parent.Position, targetPosition)