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COMMUNITY QUESTION

Point of loading screens?

Why do games usually have loading screens? What is being loaded that requires a loading screen? A professional answer would be appreciated.

2 answers

This isn't really a scripting question, but the reason for the loading screen is to load up voxels and parts of the place. It's loading everything for your client and for what you see on your screen. If you're referring to games that have created their own loading screens, then it's because they have a lot of assets. Scripting a loading screen will pre-load the assets at the same time hide the game behind a GUI.

2 comments

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Oh I just always thought the custom ones except for deadzone we're just for looks even though This wasn't my question thank you :D

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That's not a scripting question. This site is for scripting questions only, smh

Everything behind the GUI is loading. E.g. the players client/Computer parts and more loads hope that helps

1 comment

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One of my first answer on this site. You could tell I was very inexperienced with what I was saying then!

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