Hello,
I have an Script that I need to add an Group rank to... I need this script because i Have an Group and i only want a Certain RAnk + Drive... Here is the Script the the Group Id but no rank.
wait(0.1)
Check = {"masterspartin191","RobloxRacingCorp","Player1"}--you'll want to keep this
Blacklist = {}
GroupID = 1044160
seat = script.Parent
cur = nil
script.Parent.ChildAdded:connect(function(it)--when a guy sits give him the gui and un-disable the LocalScript
if it:IsA("Weld") then
tempcur = it.Part1.Parent
if cur ~= tempcur and cur ~= nil then tempcur.Humanoid.Sit = false return end
if cur == tempcur then print("same guy!")return end
print(tempcur.Name)
done = false
cur = tempcur
local Player = game.Players:GetPlayerFromCharacter(cur)
for _,i in pairs (Check) do
if i == Player.Name or GroupID > 0 and Player:IsInGroup(GroupID) or GroupID == 0 then
done = true
if Player.PlayerGui:findFirstChild("Car") then
done = false
end
end
end
for _,i in pairs (Blacklist) do
if cur.Name == i then
done = false
end
end
if done == false then
cur.Humanoid.Sit = false
cur = nil
Player = nil
print(tempcur.Name.." was booted")
script.Parent.Parent.Parent = workspace
else
script.Car:Clone().Parent = Player.PlayerGui
game.Players:GetPlayerFromCharacter(cur).PlayerGui.Car.Frame.Seat.Value = script.Parent
game.Players:GetPlayerFromCharacter(cur).PlayerGui.Car.Frame.LocalScript.Disabled = false
script.Parent.Parent.Parent = cur--put the car in the Player so that it takes up less server power
end
elseif it:IsA("IntValue") then
print("Bye Bye user!")
cur = nil
Player = nil
script.Parent.Parent.Parent = workspace
end
end)
for _,Door in pairs (script.Parent.Parent:GetChildren()) do
if Door.Name == "Door" then
local Opened = false
Door.Touched:connect(function(P)
if P.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(P.Parent)
local Allowed = false
for C=1, #Check do
if Allowed == false then
if Player.Name == Check[C] or GroupID > 0 and Player:IsInGroup(GroupID) or GroupID == 0 then
Allowed = true
print("allowed")
if Opened == false then
Opened = true
Door.CanCollide = false
wait(4)
Door.CanCollide = true
Opened = false
end
end
end
end
end
end)
end
end
Credit To Spacek531 For The Script!

2 comments
The script isn't even yours and you don't know what it means, but you want to rank up. Wrong place.
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