Hey guys. I'm new in here. I'm pretty new with lua and roblox game developing but i have programming experience. I'm working on basic game for improve my lua skills. I'm trying to make enemy selection script. When i clicked on enemy a circle should appear below of enemy and an arrow should appear it's head. They should only visible to local player. Where should i store this circle and arrow for replicate them properly for every new player ? I tried StarterGui but it's not rendering 3D elements. I really need some idea and help. I can't figure it out. I want to duplicate this arrow and circle for once for every player than i can move it to new enemy or make it invisible if there isn't any selected enemy. Thanks! (Sorry for my english)
COMMUNITY QUESTION
How to Render 3D Element for Local Player ?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Put in ReplicatedStorage and export it to CurrentCamera when you want this visible for the client
Ahhh it's worked. I tried something similar to this but apparently i did it wrong. Thank you soo much! It was really easy than i expected.