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COMMUNITY QUESTION

Will my datastore not work when too much things are needed?

So What I have been trying to do is make this one sword data store and the datastore works fine as of now

it works by names

for example if i had a weopon it would save the name of it then when I join it looks for the name in a certian folder and if its found it clones it to my bag

but im scared that when i reach a certain limit it won't save

1 comment

0

the limit is around 260K chars I think, I doubt you'll reach that quickly, if that's not enough for you, you could make ID values inside the tools and save them instead

1 answer

Pretty new to this stuff, but im pretty sure it depends on the way you do it. if you attempt to use GetAsync or SetAsync to many times, it will not work, there is a limit on how many requests there can be per minute I think. But if you use just a few datastores and control the requests. you should be fine

If im wrong comment and ill take it down

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