What I am trying to do is set a 'HasVoted' bool value to true inside the 'settings' folder in the player if he votes for a game by touching a brick, then set a number value up one inside a workspace part, to count the vote. I'm not sure if I should use remote events for this part, can I get some help? I've already tried remote events to fire a client event in ReplicatedStorage, then get that event inside a local script, but that did not work :/
This adds the settings folder to the player:
game.Players.PlayerAdded:connect(function(player)
local settings = Instance.new("Folder",player)
settings.Name = "Settings"
local HasVoted = Instance.new("BoolValue",settings)
HasVoted.Name = "HasVoted"
end)

3 comments
That is completely wrong......
@sjr04Alt actually you're completely wrong, this way would work easily.
thanks! it works swell!