After deleting Humanoid, some preexisting script is printing this message constantly:
Player:Move called, but player currently has no humanoid.
How can I stop it?
After deleting Humanoid, some preexisting script is printing this message constantly:
Player:Move called, but player currently has no humanoid.
How can I stop it?
This error is caused by the control script that is located in PlayerScripts. Though this doesn't seem to be expected behavior as seen from this Devforum Post
I don't see the control script in there when I run the game.
Like I said, this isn't expected behavior and you should be able to just ignore it for now. Is it game breaking
I guess I'll ignore it.
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4 comments
Does it say the source of the error in the output?
Click on the error message. It'll tell you where it came from.
dont delete humanoid dude
Nah, it's not clickable. I must delete Humanoid because I don't like it.