game.Players.PlayerAdded:Connect(function(player)
local leaderstats = Instance.new('Model')
leaderstats.Name = 'leaderstats'
leaderstats.Parent = player
local JumpPower = Instance.new('IntValue')
local char = player.Character or player.CharacterAdded:Wait()
local hum = char.Humanoid
JumpPower.Value= 0 + hum.JumpPower
JumpPower.Parent=leaderstats
JumpPower.Name='Score'
end)
How can I make this script update JumpPower.Value without a while true loop?

1 comment
You could use an event?