Hi, thanks for taking your time to read this. I am having trouble with figuring out how to solve this error. Basically, I setup an IgnoreList at the SetupLists function and basically here:
local Object = workspace:FindPartOnRayWithIgnoreList(CreateRay, self.ignoreList)
is where the error is. It says Unable to cast value to Object. I have no idea how to figure out how to fix, I tried adding the if BasePart statement but that did nothing, if anyone can help that'd be really great. Thank you.
local Players = game:GetService("Players")
local Scp106 = {}
Scp106.__index = Scp106
function Scp106.new()
local self = {}
setmetatable(self, Scp106)
-- MAKE SURE TO RESET TABLES BELOW IN CORE STARTING SCRIPT.
self.ignoreList = {}
self.connections = {}
-- MOVE TO CORE SCRIPT LATER.
self:SetupLists()
wait(2)
self:FindConnections()
end
function Scp106:SetupLists()
for _, Object in pairs(workspace:GetDescendants()) do
if not Object.Name:match("Floor") then
if Object:IsA("BasePart") then
print(Object:GetFullName())
table.insert(self.ignoreList, Object:GetFullName())
end
else
table.insert(self.connections, Object:GetFullName())
self.connections[Object:GetFullName()] = 0;
end
end
end
function Scp106:FindConnections()
for _, Player in pairs(Players:GetChildren()) do
local Character = workspace:FindFirstChild(Player.Name)
if Character then
local Humanoid = Character:FindFirstChild("Humanoid")
local RootPart = Character:FindFirstChild("HumanoidRootPart")
if (Humanoid and RootPart) then
local CreateRay = Ray.new(Character.PrimaryPart.CFrame.p, Vector3.new(0, -1000, 0))
local Object = workspace:FindPartOnRayWithIgnoreList(CreateRay, self.ignoreList)
if Object.Name:match("Floor") then
self.connections[Object:GetFullName()] = self.connections[Object:GetFullName()] + 1;
end
end
end
end
for i,v in pairs(self.connections) do
print(v)
end
end
return Scp106

3 comments
I feel lile somthinhs worung with line 22 or 21
Ill check it out.
There probably is with the error but idk how to fix that.