yes, i dont know how to do this.
basically, i need to know how i can run a script "every time" my localplayers health 20.
so something like this, but i need it to do this every time when i re spawn or reset.
local humanoid = game:GetService("Players").LocalPlayer:GetCharacter().Humanoid if humanoid.Health >= 5 then FunctionName() end

3 comments
Use HealthChanged instead, but this answer isn't that bad
Changed detects the Animation being used, not the Health being changed
So this answer is 100% wrong