I made this script to change some things in the player, it works fine but it doesn't work after the player dies. It might be caused by a spawn delay of 35 seconds. Script:
local blur = Instance.new("BlurEffect", workspace.CurrentCamera)
blur.Name = "Water"
blur.Size = 0
local correct = Instance.new("ColorCorrectionEffect", workspace.CurrentCamera)
correct.Name = "WaterColor"
correct.TintColor = Color3.new()
wait(1)
local P = game.Players.LocalPlayer
P.Character.Humanoid.Running:Connect(
function()
P.Character.Humanoid.JumpPower = 40
correct.TintColor = Color3.new(255/255, 255/255, 255/255)
correct.Brightness = 0
correct.Contrast = 0
correct.Saturation = 0
blur.Size = 0
end
)

2 comments
Is the script in StarterPlayerScripts or StarterCharacterScripts?
StarterPlayerScripts