What I am attempting to do here is clone a fire particle into any humanoid figure it touches.
For example, a zombies right leg hits the flames and the particle gets cloned into the leg then damages it over time and eventually goes away.
I'm still learning in pairs
local particle = script.Parent.clonefire
local particleclone = particle:Clone()
script.Parent.Touched:Connect(function(hit)
for i,v in pairs(hit:GetChildren()) do
if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
particleclone.Parent = hit
end
end
end)

5 comments
so it works?
yey
wdym
^ He's being a bit.... echgh
o