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COMMUNITY QUESTION

Play audios, but have them get quiet if you get further away?

I am putting together a spawn area for a group place, and I want sounds like helicopter rotor's and engine sounds to get more faint and quiet when you get further away, how would I go about doing this??

8 comments

0

Sounds have a MaxDistance property.

0

Does MaxDistance entirely remove the sound or muffle it as you get further?

0

I've lowered the distance property, but it keeps playing as if universally and locally. Not matter how far I get.

0

put the sound in a part

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^ what he said. distance wont matter if its not relative to any position

1

Got it, that worked! Thanks! :)

1

put [solved] into title please

0

Also next time, remember that we're only supposed to help you if you have scripting problems and you cannot fix them

1 answer

put the sound in a part inside of spawn, the further away you get from that part, the quieter it gets.

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