I am putting together a spawn area for a group place, and I want sounds like helicopter rotor's and engine sounds to get more faint and quiet when you get further away, how would I go about doing this??
COMMUNITY QUESTION
Play audios, but have them get quiet if you get further away?
1 answer
put the sound in a part inside of spawn, the further away you get from that part, the quieter it gets.
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8 comments
Sounds have a MaxDistance property.
Does MaxDistance entirely remove the sound or muffle it as you get further?
I've lowered the distance property, but it keeps playing as if universally and locally. Not matter how far I get.
put the sound in a part
^ what he said. distance wont matter if its not relative to any position
Got it, that worked! Thanks! :)
put [solved] into title please
Also next time, remember that we're only supposed to help you if you have scripting problems and you cannot fix them