i have got the part detection and things worked out(ish). But im having trouble finding a good way to wallrun e.g should i use bodyforce to zero out gravity to make the player stay on the wall or should i cframe an invisible platform to the player when he is wallrunning?

4 comments

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really nobody?

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The community and staff members are not obliged to help you with your question. Please be patient.

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thats not what i meant but ok

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Are you trying to stop the physics from making the player bounce or something like that when they collide?