Here is the code, Roblox wiki says the same thing as this code I can't seem to figure it out!
local function onCharacterAdded(character)
local Win = Instance.new("BoolValue")
Win.Name = Win
Win.Parent = character
end
game.Players.CharacterAdded:Connect(onCharacterAdded)

1 comment
This is stopping my progress in making my game because this is such an important aspect of the game (It may not seem major but trust me it is.).